CATAGOG: The CATACOMBS

CATAGOG is an upcoming mobile game created by Jenny Tso. I was brought in to handle the software development for the game and designed the code base. The project was built in the Unity 3D game engine through most of 2016. Some of the coding features include a customized Touch Controller, Dijkstra's Algorithm Solution, and Object Pool Controller.

First 2D image render
Basic Specular Lighting
Constructing A Scene
Adding Features and Additional Objects